AI Insights · Timothy · October 2022
Top 5 Toddlers Games on iOS in the US: Q3 2022 Performance
Explore the performance of the top 5 toddler games on iOS in the US for Q3 2022, including trends in downloads, revenue, and active users.
In Q3 2022, the top 5 toddler games on iOS in the United States demonstrated varied performance trends in terms of weekly downloads, revenue, and active users. Here is a detailed look at how each app fared, based on data from Sensor Tower.
ABCmouse: Reading & Math Games ABCmouse experienced a steady decline in weekly downloads, starting from 18.9K in late June and dropping to 14.2K by the end of September. The app's weekly revenue fluctuated, peaking at around $527K in late June and settling at approximately $453K in the last week of September. Active users saw a gradual decrease, from 177.7K in late June to 154K by the end of the quarter.
Kiddopia - Kids Learning Games Kiddopia maintained a stable revenue stream, with weekly earnings hovering around $287K at the beginning of Q3, dipping slightly, and ending at $252K. Downloads peaked at 31K in early August and then decreased to approximately 25.2K by the end of September. Active users remained relatively stable, starting at 485K and ending the quarter at 454K.
Epic - Kids' Books & Reading Epic saw a notable increase in weekly revenue from $238K in late June to a high of $309K by the end of September. Downloads also surged, reaching a peak of 53.5K in mid-September before dropping to 40.6K in the last week. Active users grew steadily from 161.9K at the start of the quarter to 194.7K by the end.
Noggin Preschool Learning App Noggin's revenue remained consistent, starting at $173K in late June and ending at $183K in the last week of September. Weekly downloads saw a slight decline from 15.6K to 12.9K over the quarter. The app maintained a stable active user base, fluctuating around the 100K mark and ending the quarter at 97.8K.
Lingokids - Play and Learn Lingokids showed a consistent revenue trend, beginning at $172K in late June and closing Q3 at around $168K. Downloads increased from 15.3K at the start to 24.9K by the end of September. Active users rose steadily, starting at 39.5K and reaching 56.1K by the end of the quarter.
These insights highlight the dynamic nature of the toddler games market on iOS in the US. For more detailed analytics and insights, visit Sensor Tower.